The transition of the once emerging gaming marvel into a world class international gaming studio meant that the move from the spectactular ‘Glashuset’ in Slussen to an ordinary office building in Södermalm’s ‘Fatburen’ was as much about the embodiment of the entire brand as it was a physical move.

In this project Studio Stockholm acted both as the landlord’s architectural representation for principal drawings as well as the tenant’s own design architect.